Andrew is the founder and game director of Pendulum Games. He began as a physics engine specialist and became a generalist engineer over the course of his career. Notable engineering credits include Wanderstop, Ruined King, Battle Chasers Nightwar, and Star Citizen. Outside of work, you can find Andrew jamming some magic the gathering or rock climbing outside somewhere in nature.
Grace is the Art Director at Pendulum Games with a specialization in stylized art. Notable credits include Slime Rancher 2, Ruined King, Battle Chasers Nightwar, League of Legends, and Diablo 3.
Tony is a designer at Pendulum Games. His focus is on Gameplay Systems and Combat Design. Notable credits includes Deformers, Harry Potter: Quidditch Champions, the Echo VR Series, The Grinn's Legacy, and Diablo 3. Tony is an enjoyer of fighting games and might also be made of mostly movies.
Hanna has worked on Wayfinder, Wanderstop, and Heroes of the Storm.
Liz started with making cinematic animations. She was an animator and cinematics lead on Wanderstop.
Hakan's level design credits include Star Wars: The Old Republic, Battle Chasers Nightwar, Darksiders Genesis, Ruined King, and Wayfinder.
Julia oversees narrative and worldbuilding, creating the stories and lore that power Project Lair. She currently works as a marketing writer at Riot Games, bringing professional experience in crafting engaging storytelling to our team.
Justin is a generalist tech artist who worked on Wanderstop, and Tiny Tina's Wonderland.